May  09
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Chipmunk: an introduction to game physics

May 9th, 2009
Posted in: Programming by Michele

For those of you interested in game programming, expecially for iPhone or other platforms, I whish to inform you that in these days Alexandre Gomes has published a new and interesting article for beginners about an introduction to the game physics using the Chipmunk 2D framework. You can read the full article following this link.



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